Group Initiative. The group shares a single initiative rolled using the character with the highest Dex.
Light. Light sources last for 10 rounds.
Luck. Characters share a pool of luck points, the pool can have as many points as there are characters, each time you roll a 20 gain 1 luck point
Crawling Time. 1 crawling round is 5-6 minutes.
d20 | 1 Extreme No | 2-9 No | 10 Twist (roll prompts) | 11-19 Yes | 20 Extreme Yes
Any odd roll other than a 1 includes a “but…” to alter the situation without negating the result
Group Luck ___
Name - AC __, HP __ / __, ATK Hit ___, Range ___, Dmg ____ S +3, D +2, C -1, I +1, W -1, Ch +0
Current Danger Level _________ (Unsafe = 3 rds, Risky = 2rds, Deadly 1rd)
Current Round ____________
Round Tracker: [] [] [] [] [] [] [] [] [] []